Cryptocurrency would really benefit from bulk purchases (or better buy/sell all). Currently even with autoclicker it's very time consuming to use them on big scale (past 10s of millions)
If you have a heart (might need two) and a spoon above it, the ball can get stuck in-between the two (heart and spoon) and not fall out. I've had an alternate universe running for a few hours just doing this. After long enough the ball clipped on top of the spoon, at least i get score with my tombstone.
idk how this even happened ;-; easter egg decided to spawn in these screamy guys and tank my game. my layout was pretty good tho they had to keep me from winning 😤
There is a glitch with the Ploinklopedia (the menu where you can see all the balls and pegs) where by selecting the Awesome Ball then selecting another ball or closing the menu, you activate the ball's on death ability, gaining infinite score without dropping any balls.
I'll be honest. I was gonna beat the game using this glitch, and show a screenshot of the empty board and all metal balls, but getting 40,000 points while only getting 32 per repetition of the glitch was too much, so I only got to level 17. I do hope that this gets patched soon tho.
i think it should show the secret abilities of the pegs in the description after you've seen it once, its really hard to remember what all the secret abilities are and which ones ive seen and havent
you put the key above cauldron which when upgraded gives you the yellow potions (all types of potions upgraded or not can be placed anywhere), and when the key is put above the portal, any new portals bought from the shop can be placed anywhere on the board, does not have to be on a peg. how did I get to that point? lots of multipliers and luck.
Impossible to lose is a bit of a stretch lol, it has a 0.2x score multiplier, you need 5 of them to match the power of a single metal ball and might even hinder you if it hits something like a cookie / balloon for example. All of those gumballs combined equate to about 5 extra regular metal balls, you can literally get that with a few eggs + chickens and you had to wait however many levels with 2 gumball machines to get that many. Not saying its weak but thats not what I was claiming in the first place, compared to the old version its much more balanced as you cant fill the screen with infinite gumballs as easily.
This is the screen I got after pressing play for this game. (I am playing on the web version. ) the screen was normal for a second then started shaking like crazy and will not stop. After reloading I ran into the same issue.
I loaded the web page for the game and was reading the patch notes, then went back to the game and pressed run game. After that, I pressed play.
At that point, the screen was normal for a second, except for the fact that I could see the flames at the bottom of the screen, which normally appear after the drop has gone on for a while. I tried to get a screenshot of this, but I was not fast enough.
Then the screen started to rapidly shake back and forth. it would vibrate so much all I saw was the background purple color. When it was shaking, I could not interact with anything.
When loading the game today on a different device, I had no problems and everything worked fine. Does any of this help?
Question: Do the effects of the Helmet(?) layer with other Helmets' Balls? If Helmet A spawns an Axe Ball, and Helmet B gives all Axe Balls +3 score per hit, will Helmet B affect Helmet A's ball?
I think I also managed to put a Pocket Dimension in the smallest. I will tell you, though, that this felt terrible to play. At best, I had to go through 6 different rounds in 6 different games just to play 1 round, and at worst a full 20-round game. As funny as this was, I hope it gets capped at like 2 sometime in the future.
So uhhhh... if you put an item from the shop right on the border, you can drag a peg from the board onto it to make it think you just bought that peg and replace it...... It's a pretty weird way to get rid of a troll
The game is getting really hard to run with the combined audio glitches and visual clutter of the numbers. It is really fun to both hear and see your evergrowing score, but it's a shame that it causes the game to fully crash.
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Cryptocurrency would really benefit from bulk purchases (or better buy/sell all). Currently even with autoclicker it's very time consuming to use them on big scale (past 10s of millions)
that peg is just horribly designed, im planning on reworking it
Ebic game, Pyro.
:)
I found a little bug i think.
If you have a heart (might need two) and a spoon above it, the ball can get stuck in-between the two (heart and spoon) and not fall out. I've had an alternate universe running for a few hours just doing this. After long enough the ball clipped on top of the spoon, at least i get score with my tombstone.
pegs like heart dont actually move balls, its just visual, so something else is the cause
weird, hope you figure it out
It crashes so much ;-;
It can't be because I spawn 200ish balls in an Easter egg...
And have several dozen pocket dimensions nested in each other....
I love this game
Ive gotten a few reports of easter egg causing crashes, looking into it
Hey there! I'd like to translate your game into Turkish professionally if you're interested!!
I can help too.
idk how this even happened ;-; easter egg decided to spawn in these screamy guys and tank my game. my layout was pretty good tho they had to keep me from winning 😤
you got flesh ball'd
same thing happened to me
i may be dumb but... isnt this just ballionaire??
If you can't tell the difference between this game and Ballionaire you need to play more games
They're the same game in the sense that you drop balls in both of them =_=
every first person shooter is doom
Love this! The pocket universe idea is so unique, I haven't seen it before in a game like this
:D
There is a glitch with the Ploinklopedia (the menu where you can see all the balls and pegs) where by selecting the Awesome Ball then selecting another ball or closing the menu, you activate the ball's on death ability, gaining infinite score without dropping any balls.
I'll be honest. I was gonna beat the game using this glitch, and show a screenshot of the empty board and all metal balls, but getting 40,000 points while only getting 32 per repetition of the glitch was too much, so I only got to level 17. I do hope that this gets patched soon tho.
should be fixed in the next update
went too deep then my quiz peg menu broke
I thought I fixed this issue.....
we need a slot machine peg
Wish this was on android
i think it should show the secret abilities of the pegs in the description after you've seen it once, its really hard to remember what all the secret abilities are and which ones ive seen and havent
Real nice game, I was a bit confused at the start but became very entertaining 👍
:]
so i think i got a little over what i needed
i have nothing to say bout the game beside the fact that its peak i just wanna support pyro <3
Thank you! :D
The game froze lol
idk why
I've fixed a bunch of bugs in this next update so hopefully that shouldn't happen anymore
autorecovery5fsdft.tscn
im scared
The skill tree stops rendering if you move it around on the itch version
Also the pocket dimension does the same but without moving it
a few people have reported that, trying to find a fix
alg. UI bugs are a nightmare lol
my luck was really bad when I lost because I had a run earlier at over 305 trillion with the awesome ball.
how did you:
A) get yellow potion
B) get bottom row of portals
C) do any of that potion placement
D) get to tat point
the key
you put the key above cauldron which when upgraded gives you the yellow potions (all types of potions upgraded or not can be placed anywhere), and when the key is put above the portal, any new portals bought from the shop can be placed anywhere on the board, does not have to be on a peg. how did I get to that point? lots of multipliers and luck.
thx
Death by unending combo...
more soft lock
I think forge is broken, it doesn't heat up when hit
"pegging balls" is crazy
oh..... oops
guys i think i beat it
so many parallel universes it crashed
yeah its happening a lot recently, trying to fix
we really be ploinking it, very cool peg combos can be made which gives this game a lot of replay ability
im ploinking it
i keep losing ma balls by accident
infinite gumballs is op you should nerf the gumball machine for balance purposes
The only balance change id make is changing end of drop to end of level, i think its fine otherwise
The new way the gumball machine works is definitely balanced, and can't be exploited at all.
thats nothing compared to before lol, it is in a much better state now imo. As for not giving score thats a bug that will be fixed in the next update
You do realize that with how the gumball machine works, it is impossible to lose if you have even one, right?
Impossible to lose is a bit of a stretch lol, it has a 0.2x score multiplier, you need 5 of them to match the power of a single metal ball and might even hinder you if it hits something like a cookie / balloon for example. All of those gumballs combined equate to about 5 extra regular metal balls, you can literally get that with a few eggs + chickens and you had to wait however many levels with 2 gumball machines to get that many. Not saying its weak but thats not what I was claiming in the first place, compared to the old version its much more balanced as you cant fill the screen with infinite gumballs as easily.
nvm I get what you meant
This is the screen I got after pressing play for this game. (I am playing on the web version. ) the screen was normal for a second then started shaking like crazy and will not stop. After reloading I ran into the same issue.
On a unrelated note i love this game!
cant really do much without more information
I loaded the web page for the game and was reading the patch notes, then went back to the game and pressed run game. After that, I pressed play.
At that point, the screen was normal for a second, except for the fact that I could see the flames at the bottom of the screen, which normally appear after the drop has gone on for a while. I tried to get a screenshot of this, but I was not fast enough.
Then the screen started to rapidly shake back and forth. it would vibrate so much all I saw was the background purple color. When it was shaking, I could not interact with anything.
When loading the game today on a different device, I had no problems and everything worked fine. Does any of this help?
it helps a little, not sure what would be causing it tho lol
gumballs of doom and despair
fuck you
Question: Do the effects of the Helmet(?) layer with other Helmets' Balls? If Helmet A spawns an Axe Ball, and Helmet B gives all Axe Balls +3 score per hit, will Helmet B affect Helmet A's ball?
axe balls are unique to each knight helmet
are knight helmets unique to each axe ball?
it got worse...
how far can you go
I think I also managed to put a Pocket Dimension in the smallest. I will tell you, though, that this felt terrible to play. At best, I had to go through 6 different rounds in 6 different games just to play 1 round, and at worst a full 20-round game. As funny as this was, I hope it gets capped at like 2 sometime in the future.
Why would I cap it? You can just not do it lol.
So uhhhh... I think this run is going pretty well so far...
Good thing I tooooootally didn't use any glitches or anything for this
what the hell are you doing to my game
This is what I always do to deckbuilders :)
I crashed the game 😔
Dude I'm addicted to this game
:)
So uhhhh... if you put an item from the shop right on the border, you can drag a peg from the board onto it to make it think you just bought that peg and replace it...... It's a pretty weird way to get rid of a troll
well youre permanently sacrificing a space on your board either way :) but ill fix it
if you have a heart in the shop balls can hit i
The game is getting really hard to run with the combined audio glitches and visual clutter of the numbers. It is really fun to both hear and see your evergrowing score, but it's a shame that it causes the game to fully crash.
try downloading the game