Impossible to lose is a bit of a stretch lol, it has a 0.2x score multiplier, you need 5 of them to match the power of a single metal ball and might even hinder you if it hits something like a cookie / balloon for example. All of those gumballs combined equate to about 5 extra regular metal balls, you can literally get that with a few eggs + chickens and you had to wait however many levels with 2 gumball machines to get that many. Not saying its weak but thats not what I was claiming in the first place, compared to the old version its much more balanced as you cant fill the screen with infinite gumballs as easily.
This is the screen I got after pressing play for this game. (I am playing on the web version. ) the screen was normal for a second then started shaking like crazy and will not stop. After reloading I ran into the same issue.
I loaded the web page for the game and was reading the patch notes, then went back to the game and pressed run game. After that, I pressed play.
At that point, the screen was normal for a second, except for the fact that I could see the flames at the bottom of the screen, which normally appear after the drop has gone on for a while. I tried to get a screenshot of this, but I was not fast enough.
Then the screen started to rapidly shake back and forth. it would vibrate so much all I saw was the background purple color. When it was shaking, I could not interact with anything.
When loading the game today on a different device, I had no problems and everything worked fine. Does any of this help?
Question: Do the effects of the Helmet(?) layer with other Helmets' Balls? If Helmet A spawns an Axe Ball, and Helmet B gives all Axe Balls +3 score per hit, will Helmet B affect Helmet A's ball?
I think I also managed to put a Pocket Dimension in the smallest. I will tell you, though, that this felt terrible to play. At best, I had to go through 6 different rounds in 6 different games just to play 1 round, and at worst a full 20-round game. As funny as this was, I hope it gets capped at like 2 sometime in the future.
So uhhhh... if you put an item from the shop right on the border, you can drag a peg from the board onto it to make it think you just bought that peg and replace it...... It's a pretty weird way to get rid of a troll
The game is getting really hard to run with the combined audio glitches and visual clutter of the numbers. It is really fun to both hear and see your evergrowing score, but it's a shame that it causes the game to fully crash.
Well done with the game, ran into a few difficulties, some may be connected to me using a phone while playing, when the game isn't made for that.
i know there is an option to turn of screen shake but when the screen shakes it was sometimes hard for me to drag the balls, i kept missing the balls because the screen was moving.
When i was forging, idk if i missed it, but i couldn't find the forged peg i made
When we have to save the balls, there should be a option to open the window again or change balls that are on the button. I miss clicked a ball because i wanted to read it, but when i dragged the off the button, it removed the window before i could put another one on.
Massive potential in the game though, i liked this very much. Keep on the hard work <3
The idea was simple: release the time and both uraniums so they hit the umbrella and repeatedly bonk the spoon. (The outlets extend the umbrellas' timer.) Meanwhile, the hearts trigger a lot of hits, causing the uraniums to hand out mult like candy to the however many time balls. This umbrella-spoon-heart-sun synergy repeats for all three stages, and voila - MEGA points.
im removing the rarity not the pegs, theyve been moved to regular rarities and in most cases stayed very similar, the biggest difference is with the alternate universe and forge, they basically acted as buttons to open a menu and had no interaction with anything on the board which is just bad design imo
Found a significant bug: Sometimes, pocket dimension's balls don't get deleted properly, which triggered an apple and made my eyes have -8.0x modifier for some reason.
Found a minor graphical bug: infection size is constant, even on mini hair balls, which thus have an aura sort of thing.
Coming back to this game after two weeks :) Wow, these new pegs and balls are great! I can't wait to use these with the love ball :D ....... Where's... the love ball? Give me my love ball back, you monster!! There is no love in this world!!!!! (I know it's temporary and I love the update <3 Keep doing what you're doing)
And even if there were no love ball, I can store gum balls and pit balls in an alternate universe and exchange them for better balls, which gives a similar effect
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guys i think i beat it
so many parallel universes it crashed
yeah its happening a lot recently, trying to fix
we really be ploinking it, very cool peg combos can be made which gives this game a lot of replay ability
im ploinking it
i keep losing ma balls by accident
infinite gumballs is op you should nerf the gumball machine for balance purposes
The only balance change id make is changing end of drop to end of level, i think its fine otherwise
The new way the gumball machine works is definitely balanced, and can't be exploited at all.
thats nothing compared to before lol, it is in a much better state now imo. As for not giving score thats a bug that will be fixed in the next update
You do realize that with how the gumball machine works, it is impossible to lose if you have even one, right?
Impossible to lose is a bit of a stretch lol, it has a 0.2x score multiplier, you need 5 of them to match the power of a single metal ball and might even hinder you if it hits something like a cookie / balloon for example. All of those gumballs combined equate to about 5 extra regular metal balls, you can literally get that with a few eggs + chickens and you had to wait however many levels with 2 gumball machines to get that many. Not saying its weak but thats not what I was claiming in the first place, compared to the old version its much more balanced as you cant fill the screen with infinite gumballs as easily.
nvm I get what you meant
This is the screen I got after pressing play for this game. (I am playing on the web version. ) the screen was normal for a second then started shaking like crazy and will not stop. After reloading I ran into the same issue.
On a unrelated note i love this game!
cant really do much without more information
I loaded the web page for the game and was reading the patch notes, then went back to the game and pressed run game. After that, I pressed play.
At that point, the screen was normal for a second, except for the fact that I could see the flames at the bottom of the screen, which normally appear after the drop has gone on for a while. I tried to get a screenshot of this, but I was not fast enough.
Then the screen started to rapidly shake back and forth. it would vibrate so much all I saw was the background purple color. When it was shaking, I could not interact with anything.
When loading the game today on a different device, I had no problems and everything worked fine. Does any of this help?
it helps a little, not sure what would be causing it tho lol
gumballs of doom and despair
fuck you
Question: Do the effects of the Helmet(?) layer with other Helmets' Balls? If Helmet A spawns an Axe Ball, and Helmet B gives all Axe Balls +3 score per hit, will Helmet B affect Helmet A's ball?
axe balls are unique to each knight helmet
are knight helmets unique to each axe ball?
it got worse...
how far can you go
I think I also managed to put a Pocket Dimension in the smallest. I will tell you, though, that this felt terrible to play. At best, I had to go through 6 different rounds in 6 different games just to play 1 round, and at worst a full 20-round game. As funny as this was, I hope it gets capped at like 2 sometime in the future.
Why would I cap it? You can just not do it lol.
So uhhhh... I think this run is going pretty well so far...
Good thing I tooooootally didn't use any glitches or anything for this
what the hell are you doing to my game
This is what I always do to deckbuilders :)
I crashed the game 😔
Dude I'm addicted to this game
:)
So uhhhh... if you put an item from the shop right on the border, you can drag a peg from the board onto it to make it think you just bought that peg and replace it...... It's a pretty weird way to get rid of a troll
well youre permanently sacrificing a space on your board either way :) but ill fix it
if you have a heart in the shop balls can hit i
The game is getting really hard to run with the combined audio glitches and visual clutter of the numbers. It is really fun to both hear and see your evergrowing score, but it's a shame that it causes the game to fully crash.
try downloading the game
fun fact; you can use a ball from one AU to save a ball from a different AU.
ex: you use a ball from AU 2 to save a ball from AU 1
oh no...
oh yes...
Well done with the game, ran into a few difficulties, some may be connected to me using a phone while playing, when the game isn't made for that.
i know there is an option to turn of screen shake but when the screen shakes it was sometimes hard for me to drag the balls, i kept missing the balls because the screen was moving.
When i was forging, idk if i missed it, but i couldn't find the forged peg i made
When we have to save the balls, there should be a option to open the window again or change balls that are on the button. I miss clicked a ball because i wanted to read it, but when i dragged the off the button, it removed the window before i could put another one on.
Massive potential in the game though, i liked this very much. Keep on the hard work <3
Yeah most of those issues are related to playing on a phone. The forged peg should just appear in the shop, if it doesnt youre doing something wrong.
lol
Banger game, keep it up!
I would love an option to click-and-release balls instead of drag-and-drop for accessibility. I keep accidentally dropping my balls :(
oh alright, ill see what I can do
I won with the power of infinite gumballs
tell me your ways wise one
gmbal
New patch same peg abuse
You might need to rework forge...
😨
y just y
um is this leagal?
dev, did u update the game? bc i found a hole ass clock that I've never seen before, or am I just tweaking
is there ever gunna be a mac port
its not hard for me to make one, but I dont have a mac so I cant make sure everything works properly
Balls used: Time, Uranium x2, Stone; lost at Round 21 because my scheme went wrong
The idea was simple: release the time and both uraniums so they hit the umbrella and repeatedly bonk the spoon. (The outlets extend the umbrellas' timer.) Meanwhile, the hearts trigger a lot of hits, causing the uraniums to hand out mult like candy to the however many time balls. This umbrella-spoon-heart-sun synergy repeats for all three stages, and voila - MEGA points.
holy moly the factory
I was using a Skull + Blood Ball synergy when that dancing bozo shut it all down >:(
hes just a friend
You can't use forge with AU stuff :(
Also destroy all balls still sometimes fails
BTW is forge going to be nerfed next update?
the platinum rarity will be removed in the next update and all platinum pegs / balls will be moved to lower rarities and balanced accordingly
I feel like platinum pegs made the game much more interesting though... are you thinking of replacing it with a new system or scrapping altogether?
im removing the rarity not the pegs, theyve been moved to regular rarities and in most cases stayed very similar, the biggest difference is with the alternate universe and forge, they basically acted as buttons to open a menu and had no interaction with anything on the board which is just bad design imo
Managed to reach integer limit on both score and gold, addicting game 10/10
Unfortunately run ended because i tried to spawn 20 quadrillion metal balls with an egg and it crashed the game
how the flop did you get so much money
Forge two outlets for a better outlet, use outlets on forge for a better forge, use better forge for better outlets... repeat
Use forge to fuse two troll faces (because if a platinum is in forge it can reappear in shop)
what the hell why isnt the umbrella closing
that dancing guy is NOT my friend.
so mean :[
Found a significant bug: Sometimes, pocket dimension's balls don't get deleted properly, which triggered an apple and made my eyes have -8.0x modifier for some reason.
Found a minor graphical bug: infection size is constant, even on mini hair balls, which thus have an aura sort of thing.
not quite sure how that would be related
Coming back to this game after two weeks :) Wow, these new pegs and balls are great! I can't wait to use these with the love ball :D ....... Where's... the love ball? Give me my love ball back, you monster!! There is no love in this world!!!!! (I know it's temporary and I love the update <3 Keep doing what you're doing)
love ball is actually in the game right now
There is love in this world 🥹 I must find it
And even if there were no love ball, I can store gum balls and pit balls in an alternate universe and exchange them for better balls, which gives a similar effect
not in the next update (❁´◡`❁)
Got the alternate universe and my balls started disappearing after each level to where i could no longer play
no idea what causes that lol
Its still happening haha i gotta stop getting that peg i guess lol
Endless mode when (goated game, im addicted)
there already is one, after beating level 20
bro i cant even beat it, -5k per ball, and 80k for the goal or summn, and it was my first time getting to it </3
🤷
Also,
- Forge with a potion and a goblin broke idk might be because it wants a nonexistent peg with value 0 and can't pull potion
- Balls can hit hearts in the shop
ill look into it
dev can u pleas add a full screen button pleas and thank you fun btw 900/10 :D
there already is one in the settings
whear
in the settings, click the gear
found it but pls pls make it bigger bc i have a hard time clicking it btw I found bugs with the universe
i love this game
so many gumballs, wth
i used the demotion, it is broken
pls don't patch the demotion
whats the demotion?
Y just Y
because its awesome
If u read all that, the best thing about this is as many normal pegs u have ,it spawns one more clone
i think the point is the line "plus the amount of times you've clicked this ball up to 6"