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you should make a magnet peg and it should drag metal balls to it and its secret ability when you use the key on it   should be  it attracts all balls

we need a cool new update 

Potential bug? I feel like sometimes balls are randomly affected by different physics effects long after they should be done. Like balls floating upwards immediately at the start of a drop or, if I pick up a ball in storage and then drop it, floating up and away on the right side. I have had several screens where I had to destroy all balls because nothing was scoring and hundreds of balls seemingly didn’t come down after the Moon peg was done.

This has been fixed, are you sure this still happens or are you referring to an older version?

It's probably an old version by this point, it was a version of the demo I had downloaded on April 24th.

Bug report: the metal balls produced by eggs can be dragged to the side and used in later drops, if you're good about it you can grab several during a single drop and use those to start new drops when the eggs/chickens are reset, thereby making it impossible to lose as every drop gives you the supplies to start several new ones

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This only works inside pocket dimensions, whose interiors are also notably not effected by the void.

Edit: it actually applies to all balls inside pocket dimensions, including ones capable of cloning themselves

Edit 2: they keep their scores and modifiers when you do this

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Wow nice find, surprised no one else found this lol

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Related screenshot of my endless run, kinda walled by this boss unfortunately

This is insanely fun, and the amount of random wacky stuff in here is so impressive. I haven't been this excited for a game in a while. Are you planning to release the full version on Itch or another DRM-free site?

well I was planning on releasing it on Steam since its much easier to just focus on one version, but if enough people want it I guess I could release on Itch as well, but it makes my job harder I think.

btw satellite doesn't work currently 

explain?

when ever you use it it doesn't give the power to any other pegs rendering it useless and I fall for it every time and waste money trying to do the satellite clock build 

did you read what it does..? it got changed

oh it did thank you for the information 

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sometimes when using a pin that has an anti-gravity effect, it causes one of the balls to not come down, soft locking the game.

Yeah, very annoying physics engine bug thats been in the game for forever, I have no idea what causes it. I really want to get around to fixing it but I keep putting it off.....

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is the next level after the ruins available in the demo 

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none of the other maps are available in the demo

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thanks pyro

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my game always gets stuck like this when ever I have a clock or other certain pegs at first it gives infinite score than glitches and stops doing anything   

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altenate universe makes the balls wobble when used.

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what do you mean?

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when you transfer balls through alt.universe they shake a lot. edit: fixed

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i must go to the left

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Add a steel ballTrailer: 'STEEL BALL RUN JoJo's Bizarre Adventure' Rides to March Netflix  Release | Animation Magazine

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More ball er please

balls

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honestly bro max 12 balls really ngl its annoying me I love the game but please make the limit like 20 or 30 not 12 

Yeah lots of people complained about it, its getting changed in the next update

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I can't post a comment with a picture?????

pocket dimension kinda breaks the game paired up with antigravity (i think) 

yeah this is one of the longest standing persistent issues in the game, it affects multiple pegs not just moon. its a physics issue so its really hard to nail down and fix but im trying

keying a key very interesting

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introducing: the multiverse

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speed why you trying not to laugh bruh thats disrespectful as shit

air ball im watching your stream

bug report for my good boy pyro

using the peg that lets you get any other peg you can get multiple alternate universes I do not know if this is planned or a bug

this is getting fixed

Bet finally I got an actual bug fix yay

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um this is level 2 btw 

the photo might not go through but its level 2 with a peg that has 21x ON LEVEL 2

edit its every peg

cant see the image but i assume its level 5 and its all default pegs which is what king of pegging does

Pyro, you should add a option to delete a peg

and i have an idea for a new ball/peg if you want

The ball/peg is called the fast food ball/peg 

Ball version: when dropped it spawns 2 clones and every time it hits a peg it has a 5% chance of it getting a 2.0x multiplier and when it's destroyed it spawns a burger ball: has a 0.5x multiplier and gives 1$ after being destroyed


Peg version: whenever a ball hits the fastfood peg the ball gains a 0.5x multiplier and moves faster and has heavier gravity because fast food make you fat and when hit it also has a 5% chance to spawn a burger ball

"Pyro, you should add a option to delete a peg" Yes. You should.

I might have broken the game with pocket dimensions and alternate dimensions, its still going up

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I have minor suggestion regarding bosses: you should make them move less so they are less visually distracting.


Edit: apparently it's only the jester that moves too much. 

ive gotten this complaint a few times, ill be adjusting jesterolls animations

the text boxes are offset wrong 


why is the game flipped

its not? 

it was always like this, and i do mean always.

i have no idea what ur doin bro but ur game is literally flipped 180 lol, the shop is supposed to be on the left

maybe its because my computer technically isn't originally in english? 

its probably not, but that's the only thing i can think of that could (maybe) reasonably make it be reversed from only horizontally.

bro changed the game based on his computers original stat

Can you make a mac version please? This is an amazing game and I want it on my computer.

PYRO guess what.... i just went through my first rejection and I'm using your game to I guess be less sad

Yo! Pyrocreep guess whats wrong.


look at the bacteriophage

hehehhehehehhehhehehehhehehheheheheheheh you'll never understand whats happening

glowing bacteriophage

the balls are normal trust

Bug with the pocket dimension:

if you drop a glitch ball and it goes into a pocket dimension inside of a pocket dimension it will glitch out and will disappear with the void not affecting it at all while the game still runs. so pegs like clock will essentially guarantee a level win if patient enough.

destroying balls fixes it though so...

really fun game but unfortunately I keep breaking the game. There needs to be a button to force end the current drop. Destroying the balls doesn't work all the time.

you new here ?

love the YouTube content

PYRO I DID IT 26th ON THE LEADER BOARD 170 MILLLLLLLLLLL OMG BROOOOOOOO

proud of you :)

and then on level 20 the guy isn't there its a big bug

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I found a bug. when you use the time ball when you finish level 19 to go to level 20 and reset back to level 19 it still shows the guy and you lose 500 points every ball on level 19 instead of level 20

yeah, aware of this issue but honestly not too interested in fixing it so it might as well be a feature lol

wow so basicly if your able to time it level 20 becomes easier

luck based to get an easier level 20

random idea. every update try to add one more peg to keep the demo atleast a little more interesting also why is the top like 20 just 9999999999999999999999999 that seems cheated or smth 

nah therye legit, the scoreboard maxes out at that value so they all actually got way more score than that

any thoughts on my random ideas 

well i definitely wont add one peg every update, im already worried about how much content i put into the demo, because obviously I need to atleast double that content for the full release, but I do still sometimes run little community events where the discord server votes for a full release peg to be added to the demo

as for the key thing i see no reason to do that, thats not what key is supposed to do but if you want more effects on pegs i can assure you there will be more key / paint ball like items in the full release :)

thanks bro and Im waiting for the full release. I wont stop playing and will be ready for that first full release 

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@Pyrocreep  why in the world if you leave key on normal peg it becomes green 

also cool idea i though of make multiple keys be able to put different affects on pegs like so you can have more than 1 affect on each peg and have like 5 or more on one peg

cuz its funny :)

46 mil now I'm coming 

17MILL NEW RECORD 32nd PLACE YESSSSSS

i made an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe in an alternate universe

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Good stuff, I love the wacky faces on the balls. Steam ball had me chuckling

Some feedback: the stats don't reset between rounds. For instance it still shows stats for the mouth and coin pegs even though I haven't used those this round. But maybe is intended.

The alternate universe peg is diabolical. I spent more than my entire "main" round in there just for +10 points 😂

Eggs + gum balls make for a pretty nice combo. Can turn weak gumballs into newly spawned balls from the eggs.

I managed to beat the final boss with only 1 pollen ball remaining o.0

There is a bug with glue balls. The tooltip hover stays on the location in the shop that I took a peg away from with the glue ball. So it still says "pizza" where a pizza peg originally was.

Screenshot: https://imgur.com/a/AV9wkUh

The tooltip does go away after dropping the glue ball but it's pretty annoying in the meantime since it overlaps the tooltip of other items in the shop.
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glad you enjoyed it :)

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