BIG BALLS UPDATE!!!
ploink » Devlog
GAME CHANGES
- Disabled pegs now have collision
- Text bubbles fade when hovered over
- Score on the leaderboard are now capped
- Balls have been overhauled:
- Balls no longer respawn at the end of a level
- The prison now offers a bronze, silver and gold ball at once
- You get a different amount of balls based on the rarity (bronze 3, silver 2, gold 1)
- Almost every ball has been rebalanced I'm not writing them all down sorry :P
- New balls:
- Cotton Ball
- Acid Ball
- Honey Ball
- Aluminum Ball
- Energy Ball
- Love Ball
- Time Ball
- Paint Ball
- Money Ball
- Cobalt Ball
- Glue Ball
- Marble Ball
- Paper Ball
- Poo Ball
- Steam Ball
- Famine Ball
ITEM CHANGES
- CRYPTOCURRENCY: Now uses score instead of money
- BALLOON: Reduced score and multiplier a bit
- PORTAL: Secret ability changed (Had to be changed due to disabled pegs having collision)
- CAULDRON: Disables itself temporarily
- EGG: Increased ball count
- EASTER EGG: Increased ball count
- VIRTUAL PET:
- You can feed the kitty a Kibble Ball to prevent it from eating your pegs for a level
- Changed some upgrades and adjusted prices
- AVOCADO:
- Now gives score instantly
- Pit Balls have a fixed multiplier that cannot be changed
- SAW:
- Cooldown removed
- Power now affects how many hits it can take before disabling
- Secret ability changed
BUG FIXES
- Fixed various issues with balls being destroyed
- Fixed a bug caused by quickly clicking next level while holding a ball
- Fixed some balls having an incorrect mass, causing some niche issues
- Fixed pegs being grabbable when destroyed
- Removed autorecoveryfhdu39.tscn
Get ploink
ploink
Construct a wacky plinko board then drop your balls onto it and watch the chaos unfold
| Status | In development |
| Author | Pyrocreep |
| Genre | Strategy, Simulation |
| Tags | Casual, Deck Building, High Score, Incremental, Physics, Roguelike, Roguelite, Sandbox |
| Languages | English |
| Accessibility | One button |
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Comments
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why did you remove the respawn?
:(
the new mechanic is not bad, but i still prefer the old one.
Answered this question already so ill just copy paste it here
I understand, the game does function differently now, but this change is overall better for the game.
The issue with the old system is that it HEAVILY restricted the design of balls and what they could do, hence why this update added so many new balls, they wouldn't really be possible to add in the previous system.
Second issue was that once you got a few balls you liked you would just never get any new ones, which to me seems like a waste.
Yes, in this update balls become less of a focus for builds but that is also kind of the point, pegs have always been the meat of your build while balls were just extra seasoning on top. Now that is more pronounced and there's room for more funky balls to be added.
oh, is the old ver still available in the downloads?